18 April 2017

Back to the Man-cave*


* with no disrespect intended to our non-male readers.

A long weekend is perfect time to get some gaming in but what do you do when your club isn't open??

You head around to someone else's place for a game! And that's what I did on Easter Monday. Dave from our club (and Mighty Ape legend) opened his doors for a gamer to come in and took the chance. I haven't played any Bolt Action in a while so decided to break out 1250 points of Yanks to take on Dave's Winter Germans.


So with the table set, we rolled up a mission which would be Top Secret. The German intelligence officer sat wounded in the middle of the table. The Americans want to take his back for interrogation and the German's just need him back....


With the objective in the centre, there was a definite plan from both sides to rush the centre and leave units on flanks in support.


The German units were making great use of the terrain to cover their advance.


 While rushing up the sides seemed to suit the Yanks. Of course, the Nebelwerfer hiding in the back had other ideas...


Despite needing 6's to hit, the damn thing werfed:

My 2nd Lt
My Medic
Pretty much 2 whole US Squads, and
My Sniper


And then, rubbing more salt into the wounds, his Hanomag rolls around, out pops a Flammenwerfer team and Flammened my Greyhound!



And then! He runs a heap of Panzerfausts at my Sherman after his Hetzer couldn't do the business....




So, with my force practically decimated all that was left was for Dave's Medic to walk the intel officer off the back edge.


And here's a couple more photos for posterity....




A bloody good game! We had some time left to kill after that, so Dave walked me through an intro game of Guildball as well. I've been meaning to play this for a while so was glad to finally get a go!


We used the teams from the Kick Off starter box, I took control of the Masons and Dave had the Brewers.

His bloody cat scored a goal on me...


It's a really cool game and has a lot of strategic thinking that is slightly lacking in Blood Bowl, which is awesome! I'd say I'll be adding this to the collection!

Massive thanks to Dave for having me over! Gaming certainly rocks, no matter how its done!


10 April 2017

Where Do I Start? A Beginners Guide to Wargaming....


- with Greg

A reader/listener recently asked on our Facebook group whether we had any guides for new players on any of our podcast episodes. Now, I'm pretty sure we've covered it off in various ways, shapes and forms over the course of the 30+ that we've recorded, but it kinda makes sense to have a bit of a how-to guide here on the blog, right? So...here it goes....

Disclaimer: The suggestions that follow are not intended to encompass the be-all and end-all of getting into this great hobby. They're merely my ideas and thoughts on the process. 

1. Local Games Stores and Clubs

By far the easiest way to get started in the hobby is to find a club of like-minded people to get involved with. With the plethora of social media available to you, finding someone or something is as easy as typing some key words into Google or Facebook and you're away! Failing that, if you have an LGS in your general vicinity, you'll likely find a group of people who frequent such a locale with whom to get your game on!

Depending which game tickles your fancy, there will likely be an open day or a demo day where you can go in and try out your system of choice without actually having to make a purchase. This brings me nicely to my next point.



2. Try Before You Buy

I'm not going to sugar coat this point. This is not a cheap hobby if you start getting deeper and deeper into your chosen system or period. Even the initial outlay for an army can be, in some instances, hundreds of dollars worth of models before you even consider buying paint, brushes, basing materials, dice and all the other assorted bits and bobs.


And once you start, it's pretty tough to stop!

I recommend at least trying a couple of games of your chosen system before you really commit to getting into it. If you've already found an LGS or Club to get involved with, then you're probably in luck and one of the members will probably be kind enough to loan you some man-dollies to have a game with and run you through the rules as well. If they're REALLY nice, they mighty even let you win....


3. Slow Burn or Whole Hog?

So, you've found a club and tried the game you were interested in.....AND YOU FRAKING LOVE IT!

Do you:
a) Immediately buy everything you need for your chosen army and get to work painting and building, or
b) Start with a couple of key units first.

In actuality, both options have pros and cons associated with them.

If you go the whole hog, you're immediately going to have everything there and ready to go. Its tangible and the pile of unpainted lead/plastic/resin shrinks at the rate comparable to effort you put in. This can also be detriment as it can seem, at times, that there is no progress and this can take a bit of the shine off your new toys.

The slow burn option allows you a little more time to get your project done but at the expense of having everything there. Having all your troops available means you can add variety to your painting challenges while only having a couple of units, while exciting to see finished, can make for a boring painting experience.

Regardless of which option you choose, you're going to have to keep yourself motivated to get them table ready! There is only so long that your opponents will be able to see masses of grey and silver advancing on them as opposed the vibrant and exciting colours of a fully painted force. And if you're intending on entering tournaments, you'll find there is usually a minimum painting requirement for entry.

Set yourself challenges or goals with your painting, this helps keep it exciting and always have a "reward" model or unit (typically your general or some other such character or big model) that you can only touch once you've finished a unit or two of rank and file.



4. Tournaments?

You have this newly-bought, freshly-painted, ready to go army! So what next? There is nothing wrong with playing and running it at your local store/club and nothing more than that. Not a damned thing at all! A lot of players never enter into the tournament scene at all and have a long and enjoyable hobby experience.

There is a lot that can be said for playing in tournaments and, if they're run right, they can be some of the most amazing and rewarding gaming experiences. There are a few reasons for this.

a) New and different opponents: Facing a new challenger across the table whom you've never faced before who's fielding a force you've never battled against is a challenge in itself. What strategy do you take in? What tactics do you employ? Do they have something on their side which will completely neutralize your strongest units?

This is part of the fun of the hobby; facing off against the new challenge and coming away with either a glorious victory in the face of overwhelming odds....or getting your ass handed to you and learning a few new tricks in the process.

b) New Adversaries become mates: That's right! Someone whom you've never met suddenly becomes a friend because you both share similar interests! Who'd have thunk it, right?

c) New Ideas: If anything, heading to a tournament can introduce you to a raft of new ideas and games that you never knew existed, but you want to be part of.


Warning: Not all tournaments are created equal and you may end up at a tournament in which you just don't have a good time or have any fun at all. Unfortunately, there isn't any way to avoid it but as long as you go into the event with a positive attitude and the intent of having fun, you've done all you can!

As I said, tournaments aren't for everyone but I would recommend playing at least one...just to see if you're one of the people who just like the casual scene. What have you got to lose?!

Conclusion

In summary, there are a couple of things that are a given in getting into miniature wargames:

a) You'll have to spend some money. There really isn't any way of avoiding this. Toy soldiers and the accessories to play are not free.
b) Seeking out a club or local store offers you the greatest potential in terms of advice and opposition.
c) Always try before you buy. If you go balls deep and then find out you hate the game, you're likely gonna run at a loss.

The last point, IMHO, is the most important:

d) At the end of the day, its just a game. Games are made to be fun and enjoyable. 

I hope this helps in some small way if you're thinking about joining us in this fantastic hobby.


04 April 2017

Auckland Grand Slam!



We here at Behind Enemy Lines take great delight in looking at articles about tournament from all over the world, regardless of the system or country! Gaming a great no matter what! So we thought we'd share a little bit of went on down here in little old New Zealand over the weekend!

The inaugural instalment of Auckland's newest multi-system event was officially opened at the Onehunga RSA this weekend just gone. The systems that were being included this year were:

- Warmachine/Hordes (Saturday and Sunday)
- Guildball (Sunday)
- Infinity (Saturday and Sunday)
- Bolt Action (Saturday and Sunday)
- Blood Bowl (Sunday)

A wide range of systems attracting all kinds of gamers...

I managed to sneak away from domestic duty on the Sunday to play some Blood Bowl and take some action snaps and Dan played Bolt Action on the Saturday. Here's a look at some of the action from the event:






The Battle Kiwi Table!


The Bolt Action event on Sunday was a BIG GAME affair focusing on units from both sides of the conflict during Operation: Market Garden.








The Reserves Bench

Hail to The King, baby!



I still love the look of Guildball and eventually I'll get into it....


But, Blood Bowl was my game for the day!




I took my Orc team, called Da Grorcz, which today would include Varag Ghoul-Chewer himself! Unfortunately, Da Boyz went 0-3 but managed a massive 10 casualties earning me the Most Violet Player title....again!



Our winner on the day was Daryl and his Dark Elves.


Selby won the coveted Artisan prize for Best Painted with his seriously good looking Humans (as seen above).


And here again...



So while our events are somewhat smaller than some that we see from over the world, they're a heap of fun!

Massive ups to the organising crew, Nikola, Dave, Dave, Dan and others who helped out on the day, as well as the BRILLIANT sponsors, Mighty Ape! Legends all!

Cant wait for next year! 

28 March 2017

Project ACW Update - 28 March


What's that Johnny Reb? You ain't heard a peep from us Yankees in a while? Well, allow me to indulge you.

While a lot of our time of late here at Behind Enemy Lines HQ has been focused on our Flames of War V4 coverage and reviews, I've been studiously churning through the mountain of plastic and lead which makes up my 28mm ACW Union force and actually managing to get a couple of units finished off.

It looks like we've settled on 24 man units for our games and I understand that's reasonably standard for Black Powder so by that rationale I've got 2 full units based and ready to go.




I like the look of having two flags in the unit, especially when they're massing! All my models are painted in reasonably generic Union uniform. I hadn't planned on replicating any specific historical units at this stage to its seas of blue for me at the moment.

The models are mainly Perry plastics but there are also a number of (possibly) Peter Pig models thrown in as well for some variety. I do have a bunch of Dixon miniatures which I'm planning on using as I go.

And because man cannot survive painting infantry alone, I treated myself to a couple of cavalry models and a General for some painting variety...although in saying that, it's still seas of blue!



Again, the plastic cavalry are Perry plastics and the General is metal, also from Perry.

And lastly, what 19th century ACW would be complete without a cabin...


So there you have it. Definitely making progress but still a ways away from getting a full force ready for a game. Good things come to those who wait....


On the table at the moment, I'm testing my scheme for the Zouaves so hopefully the next update will see a couple of bases of those colourful gents ready for show!